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ALife: Becoming

Teach Sparks. Explore planets.
Samuel Watson · Games
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ALife: Becoming is an iOS game by Samuel Watson, released on Oct 27, 2026. The current version, 1.0, came out 15 days ago. It has no ratings yet. It costs $4.99 and has no in-app purchases.

App info

Developer
Samuel Watson
Category
Games, Simulation, Adventure
Released
Oct 27, 2026
Version
1.0 (Oct 27, 2026)
Price
$4.99
Size
84.0 MB
Requires
iOS 15.0
Age rating
13+
Languages
English

In-app purchases

none
Current prices, App Store US.

About ALife: Becoming

ALife: Becoming Teach the known. Discover the emergent. Explore strange little planets with Proto, Bridge and Kee. Gather resources, build carts and trailers, connect worlds with bridges, and train Sparks on routes you demonstrate yourself. Turn Planet Hubs into shared stores and workshops - then head out to see what happens next. This is an AI exploration sandbox: you do the work by hand, record a trail, and teach a Spark to walk that path. Automation should be reliable enough to be useful, but physical enough to remain surprising. Sparks learn movement from your demonstrations; the world stays physical, so the same job can still go sideways in interesting ways. What you can do • Walk, fly and haul across tiny planets with their own gravity and biomes • Link Proto, Bridge and Kee, cast skills, and experiment with fused forms • Build a Scout Cart and Cargo Trailer from common resources…
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